Four years of remote work with Voodoo · Amanotes · Homa Games · BoomHits · Lion Studios, delivering 30+ mobile games.
Development lead and sole programmer of a three-person team, from gameplay implementation to store submission and QA follow-up.
I worked as a full-time client-side game developer at Supercent, a Korean mobile game studio.
Separately, I self-published a solo-developed game on Steam and South Korea's STOVE game platform as an independent project.
I currently build and operate Modu Dining, a multilingual QR menu service used by restaurants in South Korea.